How to update maya 2017
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The Bifröst fluid simulation toolset gets a number of updates, of which the most significant is probably the option to use any frame of a simulation as the starting frame for future sims. New Bifröst options cut time taken to iterate fluid simulations There are also new options to generate hairs and guides from Alembic curves, and new MEL commands for automating common grooming tasks. Other changes include a new Cut modifier for adjusting the length of hairs without affecting their shape and a Collision modifier for colliding hair and fur with mesh objects. The tool is intended to help games artists working on projects where hair or fur is represented by poly strips to achieve a more even coverage of the character’s skin. There is also a new Twist brush for adjusting the angle of hairs or hair guides relative to an underlying geometry surface before converting the groom to geometry. The hair toolset gets a number of new features, including a new Clump modifier (above) for creating more realistic clumping effects, like secondary clumping, and “curls or coils” of hair. New Clump, Cut and Collide modifiers for hair There is also a new node for extruding geometry from text or SVG files.įinally, there is a new live link to After Effects, enabling users to work on a scene in both applications simultaneously, with changes propagated from one to another in real time.
#How to update maya 2017 generator#
When working with text, there is a new Generator option for the Type Tool, which creates procedural text, including random characters, the frame number, or the current running time of a clip.
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There are also two entirely new nodes: a World node (shown above) for scattering objects “in natural clusters” over a surface, and a Placer node for placing points on a surface by mousing over it. Some of the most significant are to the node-based motion graphics toolset, derived from Mainframe North’s old MASH add-on, which gets over 15 updates and extensions to existing nodes.
#How to update maya 2017 full#
However, the update also introduces a number of new features that are unique to the full edition of Maya. New motion graphics nodes, text options, and live link to After Effects
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We covered those in our story on Maya LT 2017 Update 3, so we won’t repeat them here. Some of the new features in Maya 2017 Update 3 – including improvements to Viewport 2.0, UV editing, and the new Bake Deformer tool – also appear in Maya LT 2017, the cut-down edition of the software. Updates to Viewport 2.0 and the UV Editor The update also adds the new features rolled out in Maya LT 2017 last week, including improvements to the Viewport 2.0 display, UV Editor, and animation workflow. The latest update to Maya 2017 also extends the software’s animation, motion graphics and fluid simulation toolsets.Īutodesk has released Maya 2017 Update 3, the latest update to its industry-standard 3D modelling and animation software, adding new motion graphics features and new hair and fluid simulation options. Maya’s new Clump modifier enables artists to create “curls and coils” of hair.